70sscifiart:

Ursula K Le Guin

Quote from her amazing talk at the 65th National Book Awards

https://www.youtube.com/watch?v=Et9Nf-rsALk

I made a small game in 8 hours for the August Berlin Mini Game Jam called RABIRINSU

https://cry-havoc.itch.io/rabirinsu

(Source: giphy.com)

The core loop of my personal game project “The Fermi Paradox” slowly takes shape…

The core loop of my personal game project “The Fermi Paradox” slowly takes shape…

Fayre of the Forgotten

A mysterious boardgame Kickstarter from Berlin, where I helped out a bit.

Test it yourself with this Print & Play

EIGENSTATE - our global gamejam entry

A multiscreen puzzler inside a quantum computer made in 48 hours

http://globalgamejam.org/2016/games/eigenstate
http://cry-havoc.itch.io/eigenstate

#GGJ16

Art assets where added for our Global Game Jam game :)

It is called EIGENSTATE and its a puzzle game about booting sequences inside a hyper quantum computer.

#GGJ16 #GGJ #Screenshotsaturday

social-aesthetics:
“ YAY I made a walking simulator for ‪#‎procjam‬!
I played around a bit with the idea of surreal dungeon crawler concept with an non rectangular “outdoor” environment.
This is what came out of it “The Fractal...

social-aesthetics:

YAY I made a walking simulator for ‪#‎procjam‬!

I played around a bit with the idea of surreal dungeon crawler concept with an non rectangular “outdoor” environment.

This is what came out of it “The Fractal Forest”

http://cry-havoc.itch.io/fractal-forest

Sadly I did not had the time last week to finish my #procjam project. But here is a shot of my generated ruin city. 

I decided to take one of my Unity3D hobby projects and bring it to a decent Alpha state until the end of the year, so I started working on my obscure galaxy god game called “Fermi Paradox”

I made a weird space dying simulator in the 8 hour Berlin Mini Jam
http://cry-havoc.itch.io/no-gravity

I made a weird space dying simulator in the 8 hour Berlin Mini Jam

http://cry-havoc.itch.io/no-gravity